AI Insights · Timothy · March 2023
Top 5 Boxing Games Performance in Brazil, Q1 2023
Discover the performance trends of the top 5 boxing games on a unified platform in Brazil during the first quarter of 2023.
During the first quarter of 2023, the top 5 boxing games in Brazil showed varied performance trends in terms of weekly downloads, revenue, and active users. Here are the key insights provided by Sensor Tower.
MMA Manager 2: Ultimate Fight by Prey Studios demonstrated a steady growth in weekly revenue, peaking at around $354 in mid-March. Weekly downloads increased significantly from 1.3K at the start of January to 2.8K by the end of March. The game also saw a rise in weekly active users, climbing from 4.9K to 6.2K over the quarter.
Real Boxing 2 from Vivid Games S.A. experienced fluctuations in weekly revenue, with the highest revenue of approximately $273 recorded at the end of December. Weekly downloads started strong at 7.6K and peaked at 14.6K in mid-January before declining to around 4.3K by the end of March. The game’s weekly active users reached a high of 25.3K in mid-January but dropped to 9K by the end of the quarter.
Boxing Star: Real Boxing Fight by THUMBAGE showed a mixed performance. Weekly revenue peaked at $273 in mid-March. Downloads saw a significant increase, starting at 2.2K and reaching 5.8K in mid-March. Weekly active users also rose, from 10.1K at the start of the quarter to 19.1K in mid-March, before settling at 11.6K by the end of March.
EA SPORTS™ UFC® 2 by Electronic Arts maintained a consistent weekly revenue, peaking at $219 at the end of March. Downloads remained strong throughout the quarter, ranging from 29.2K to 39K. The game’s weekly active users showed a slight dip from 52.1K at the start of January to 46.8K by the end of March.
Burrito Bison: Launcha Libre by Kongregate had a relatively stable weekly revenue, with a peak of $135 in early January. Weekly downloads saw a sharp decline from 3.1K at the start of January to just over 1.1K by the end of March. Weekly active users showed a decrease from 18.8K at the end of December to 16.7K by the end of March.
For more detailed insights and data on the performance of these top boxing games, visit Sensor Tower.